Welcome back to another fantastic Bible Study on Matthew chapter 8. We have been going through the book of Matthew searching the scripture for treasures. We have found many things in this study so far. Right now we are going to focus on the more spiritual side of things. I feel right now it is […]


Hello everyone. Less than 24 hours this time. I hope to write these often. So lets go on. 7 Judge not, that ye be not judged. 2 For with what judgment ye judge, ye shall be judged: and with what measure ye mete, it shall be measured to you again. Matthew 7:1-2 KJV This is the […]


Insert fancy into here. Hmmm alright glad you did that. Just what you needed to hear today right. Alright lets just get straight into the word. 6 Take heed that ye do not your alms before men, to be seen of them: otherwise ye have no reward of your Father which is in heaven. 2 Therefore […]


Hello, I’m back. Its been a while I know. To recap we just went over the beatitudes. These are things we should exhibit in our own lives. Best if we try and pick ourselves back up when we fail. The goal is perfection through Christ, not above Christ. We can’t do it on our own, […]


Spacial Combat Rules There are four spacial fields that are considered for combat, ground, air, underwater, and Space. Common Rules In Spacial Combat The Cube The first spacial combat rule to understand is the cube. Normally when ground fighting characters do not need to consider the height or depth of a character. However in spacial […]


Size Rules Size The size of a character is how the game represents the height of the character and somewhat the width. The size of a human character is 1. It is roughly 6ft or 2 yds. All human characters or man sized character will be considered Size 1. Everything is not perfect but it […]


Support Character System While main characters are generally what we think of there are also support characters. This can be a a horse, or it can be a power armor. However the goal of a support character is to compliment the main character. However there are specific rules in how support character interact with the […]


Abnormal Status At times a character will receive a abnormal status. These can be bad or these can be good. Resistance to abnormal statuses is a Talent. Abnormal status have 10 levels, when they compound on top of each other the level rises. The different types of status that can be applied are as follows. […]


Encounter Rules In tight spaces, confined areas, twisting undercities, back alleys, inside ships, dense jungles or forests, rules that vision come into play. The area may become a battlefield at any moment or perhaps it already is. This is when we have special rules called Encounter rules. When applying these special rules characters will search […]


Action/Combat Rules Action/Combat rules apply when a scene occurs when multiple characters are interacting in fighting or challenging circumstances and require an orderly flow to make determinations. Action/Combat is broken down into Rounds and Phases in order to make the events happening more understandable to all players and the storyteller. The units of Action/Combat are […]