Welcome to Thriller,
When I first discovered role-playing games, my earliest adventures took place in the vast, imaginative landscapes of Dungeons & Dragons. Those initial gaming sessions sparked something special, but it wasn’t until I encountered Werewolf: The Apocalypse from the World of Darkness that my passion truly caught fire, forever changing my idea of what RPGs could accomplish.
Over the years, I’ve dived into numerous games filled with horror and suspense, from the existential dread of Call of Cthulhu to the meticulously detailed adventures of Pathfinder. While I was particularly intrigued by World of Horror and its compelling mix of storytelling and gameplay, I always felt somewhat limited by predefined settings. I found myself craving something more flexible; a game system that wasn’t tied to a specific world or theme.
Thriller was born from this desire; a wish to create an RPG system without any pre-determined boundaries. The goal was to craft a versatile framework, open enough to support countless chilling scenarios. Thriller was designed with adaptability in mind, perfect for storytelling around a campfire, whispered narratives with close friends, or tense online gaming sessions late at night. It’s your entry point to any horror tale you can imagine, bridging the gap between passive audience members and active storytellers.
Rather than defining one setting, Thriller focuses on the genre itself, offering you a platform where you can craft suspenseful, terrifying, or psychological horror scenarios inspired by your favorite movies, disturbing novels, or your own original nightmares. In Thriller, every session unfolds like a gripping film; only you’re not just watching, you’re an active participant, living out the thrills firsthand.
So, dive into the terror, craft unforgettable stories, and push the limits of your imagination and courage. Welcome to Thriller, where your darkest fears turn into thrilling adventures.
Looking forward to your stories,
Jayce Ran